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Overhauling a Browser Game's Art Direction with AI: the Dynasty Nova Case
From realism to a hand-painted, Warcraft III-like look: nine families of visuals for a browser space game, rebuilt with AI under interface constraints.
Nova Empire: the Mobile-First Bet on the Space MMORTSNova Empire: the Mobile-First Bet on the Space MMORTS
Nova Empire bets on mobile, real-time 3D and live combat to grow the space MMORTS audience, against OGame and Astro Empires.
Nexus: Downfall, the New Space MMORTS Taking On OGame in 2026Nexus: Downfall, the New Space MMORTS Taking On OGame in 2026
Nexus: Downfall targets Early Access on October 1, 2026. Narrative hook, anti pay-to-win promise, core loop: what we know before playing, against OGame.
Astro Empires: 20 Years of a Frozen Interface, and an AI Patch in 2026Astro Empires: 20 Years of a Frozen Interface, and an AI Patch in 2026
Astro Empires has run for 20 years without a UI redesign — and just added an AI assistant. What that reveals about deliberate technical debt.
What Is an "OGame-like"? Anatomy of a GenreWhat Is an "OGame-like"? Anatomy of a Genre
Resources, tech tree, fleets, alliances: the 4 mechanics that define an OGame-like, illustrated through OGame, Astro Empires and Neptune's Pride.